zombie

Thursday, 14 February 2013

figure basic box model start

This was a quick attempt at a simple mesh in box modelling to start a figure model.

figure mesh box model



For the figure model i used references picks of multiple angles of myself in order to create the most accurate mesh possible, at first i started with a simple box and worked my way up through extruding and pulling of vertexes and then eventually with the use of symmetry i created a fairly good mesh, eventually i wanted to add a texture and smooth the box model to make it more flesh like. i did end up trying to create a cat model with it and at a stage i couldn't get the right result so i did in in a different way.

This was the textured result when i used an alternate method for the mesh.