i was going to do a paint up of the turret that we were given but after a little bit of playing around i formed my own idea, whilst modelling the turret i decided to look at some other ideas and start building onto what i already had which took me down the mounted turret/walker route., after that i watched the paint up tutorial a few times and at 1.50 he started to use lines to spread the painting into straight edges to keep it neat. and at 2.07 he added in a texture to give it a more robotic metal look, and at 2.28 he shows off some skew techniques to bend textures around the various parts.
i set the lighting up using a standard directional spotlight place to one side of the model and then above the model i used a basic omni light which gave it a flat shadow.
i was quite pleased how it turned out, some of the painting is a bit untidy as there are still the odd bits that have not been tidied up, i think that i could of spent more time on basic paint over for the main coat rather than putting on textures so early, i didn't go too much into details for this one although i would like to go back to this and add alot more detail to the main model, also the background was done fairly quickly and could do with some additions, in the end though i was pretty happy with the end result and just fiddled with the filters to give it a night-time moonlight vibe. I wanted it to look quite simple like an ancient technology and my main base was the at-at from Starwars.


















































