Wednesday, 12 December 2012
spaceship quick model
a quick mash up of a fighter basic concept, i then added chrome with lighting to give it a metallic effect. i will go back to the non painted version to work on the form as this was just a rough model.
sketches
some quick rough sketches based of some of the research i did into space fighters, i went for small agile models, i also wanted to add in some of them with larger capacitys hence the increased amount of thrusters, and they have the ability to launch ground assualts of very small groups.
Tuesday, 11 December 2012
Wednesday, 5 December 2012
dragon
For the dragon project i wanted to create a basic traditional dragon, i was not a fan of the software as i had just began mudbox work and going back to sculptris i felt limited, i felt i was taking too long to create very little on the model and ended up make a detailed head and tail but the main skin was very smooth as can be seen and i should have added scales or some more detail.
Tuesday, 4 December 2012
sculptris first attempt
This was my first sculptris piece and i was very happy with it, i wanted this to be used as a sea dragon type creature for that assignment but i went for a more traditional dragon as this was a too far from what the brief intended but even so i liked how this came out on my first try on this software.
Monday, 3 December 2012
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